Every semester, some of my students develop web pages for their projects. Here, I would like to showcase outcome from my students in Spring 2020 semester. It is interesting to note that most of this semester was conducted online.
Oddly enough, odd numbers can be not only interesting but also quite satisfying – perhaps simply because they are so odd. 🙂
So, here we have our second odd-numbered post (Post number 3) on Github and Unity.
In the third part of the series, I try to present some suggestions on using #Github with #Unity3D in Team Projects. I also briefly take a look on how I worked with my students/team members in handling #internet connectivity issues.
Additionally, I present a possible workflow for using Github and Unity (2019.3 or later) together in remote teams/student project scenarios.
If you missed the first part to get the #Unity#DarkMode for Free , please check out my previous post. In the second part of the tutorial, we cover: A demo of using #Github with #Unity3D. An overview of #Git terms A possible workflow for using Github and Unity (2019.3 or later)
Beginning Git and GitHub: A Comprehensive Guide to Version Control, Project Management, and Teamwork for the New Developer https://amzn.to/2YERRXI
Github is an amazing resource. Interestingly Unity and Github can be used in conjunction with each other. This has especially been useful for my students in the current times (Covid-19 era) where teachers often have to work with students on a remote basis. I have developed a set of videos explaining the basics of using Github and Unity for remote teams such as those that are with remote students.
In the first video, I discuss benefits of using Github in conjunction with Unity. Please take a look and let me know if I need to add anything in my future posts.